Per-hour app scroll limits, not daily caps
Build a screen-time / app-blocking tool for iOS or Android that enforces per-hour or rolling limits per app (e.g. 10 minutes of a given app per hour) instead of only a flat daily cap. Target people who already use Screen Time, Opal, One Sec or similar but find daily caps too blunt, and sell it as a cheap subscription or lifetime-license micro-app distributed through communities of people trying to cut unhealthy scrolling.
What to build
A mobile app-blocker for iOS or Android that lets users set per-hour (rolling-window) limits per app — e.g. 10 minutes of Reddit per hour — instead of only a flat daily cap, aimed at people already using Screen Time, Opal, or One Sec who find daily limits too blunt.
Flat daily screen-time caps let people binge for hours before hitting the ceiling; a tool that enforces per-hour or rolling limits per app would close that gap for users of existing blockers.
Demand
People who already install screen-time/blocking apps (Screen Time, Opal, One Sec) are self-selected quitters who want tighter control over binge windows, not just a daily total — the request is for more granularity, not a new habit.
- r/nocode (Reddit)Feature request
User post: 'Screen time limits would be so much more useful if you could set a per hour scroll limit (e.g., 10 min of Reddit per hour)' instead of one big daily limit.
- Opportunity descriptionAnalysis
Analysis frames existing Screen Time, Opal, and One Sec users as the target market because they 'find daily caps too blunt,' pointing to a granularity gap in current tools.
Stack
- Apple Screen Time API (Family Controls, DeviceActivity, ManagedSettings frameworks)
- Android UsageStatsManager + AccessibilityService
- Swift/SwiftUI (iOS)
- Kotlin (Android)
- RevenueCat (subscription/lifetime license billing)
- Supabase (lightweight sync/account backend)
Solo + AI difficulty
Android is the easier build — UsageStatsManager plus an Accessibility overlay can track per-app, per-hour usage and block access, gettable to MVP in 2-4 weeks with AI help. iOS is the hard part: Apple's DeviceActivity/ManagedSettings APIs are restrictive about rolling/custom windows and App Store review scrutinizes screen-time-blocking apps, so an iOS MVP will take longer and carries rejection risk.
- Entry threshold
- A solo developer can ship an MVP using iOS Screen Time APIs (Family Controls / DeviceActivity framework) or Android UsageStatsManager within a few weeks; the main constraint is working within Apple's API limits and app review rather than capital or licensing.
- Window
- 6-12 months
Where to find first users
- r/nocode (where the original request surfaced)
- r/digitalminimalism and similar phone-addiction/dopamine-detox subreddits
- Product Hunt launch
- Indie Hackers / build-in-public posts on X
Competitors
- Opal
- One Sec
- Apple Screen Time
- Android Digital Wellbeing
Counter-signals & risks
Apple Screen Time and Android Digital Wellbeing are platform-level incumbents that could add per-hour limiting natively, undercutting a third-party micro-app's differentiation.
Users seeking to curb compulsive scrolling may lack the discipline to engage with a more complex, granular limit-setting UI, reducing retention versus simple daily caps.
No independent market data or user survey corroborates demand beyond a single anecdotal signal, so willingness to pay for this specific feature is unverified.
Original title: Screen time limits would be so much more useful if you could set a per hour scroll limit (e.g., 10 min of Reddit per hour) instead of one big limit daily limit.
Related signals
- Consumer apps#6
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Demand5/10est.Buildability7/10est.Competition5/10est.via Reddit44 competitors